QueTwo's Blog

thouoghts on telecommunications, programming, education and technology

Tag Archives: Flex Builder

Working with AIR Native Extensions on the Mac

As I said in my previous blog post, creating the ArduinoConnector ANE for the MacOS X platform was frustrating.  It turns out that Apple ships a slightly modified version of GCC that is close to what is offered on the Linux/Unix and Windows platforms, but not 100% the same.  When I approached the project, I [...]

Creating a Windows AIR Native Extension with Eclipse – Part 3

In part 3 of this video series, I talk about how to write the AS3 portion of the AIR Native Extension, and how to package all the components into your final .ANE file.  You can watch part one here, and part two here.  Part four will talk about how to use the .ANE within Flash [...]

Debugging on embedded systems with AIR (including Adobe TV)

One of the projects I was recently involved with had me setup an unsusal enviroment — debugging an embedded device that ran Adobe AIR.  There are not a whole lot of specifics that I can talk about for that particular project, but one of its aspects I can talk about — debugging the AIR and Flex [...]

An Intro to ColdFusion Builder

ColdFusion Builder was released yesterday, and in all honesty I’ve been using it for about 6 months now (public and private betas).  It’s been rock solid and chalk-full of features, even for a 1.0 release.  Adobe also realized that they can’t make every feature available for the 1.0 release, so they made the entire thing [...]

Welcome to the family, Flash Builder 4!

This morning Adobe’s Flash Builder 4 and ColdFusion Builder 1.0 were released!  I feel like both have been in beta for ages and ages, but that’s most likely because they’ve been stable so long, and the world has been using it for at least the last six month. So, what’s so great about Flash Builder [...]

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