QueTwo's Blog

thouoghts on telecommunications, programming, education and technology

Tag Archives: Application Devlopment

Using AIR Native Extensions for Desktop and Mobile

During Wednesday’s meeting of the Michigan ActionScript User Group, we covered what AIR Native Extensions are, where to find the best ones, and how to actually use them.  Includes demos from both Desktop AIR and Mobile AIR projects. The two locations to find some of the more popular ANEs are : http://www.adobe.com/devnet/air/native-extensions-for-air.html http://extensionsforair.com/

Creating a Windows AIR Native Extension with Eclipse – Part 4

In this final of my 4-part video series, I show you how to import and use the ANE that we created in the last three videos.  We will be using Adobe Flash Builder 4.6 to import the ANE, and we will build a very quick sample application that will use the getTestString and getHelloWorld functions [...]

Creating a Windows AIR Native Extension with Eclipse – Part 2

In part two of this video series, I go through how to actually program your ANE Windows DLL.  This involves doing some C programming.  Please see part 1 here. The snippets mentioned in this video are available here :  ANE Snippets Download     You can use these to jump-start your development.

Creating a Windows AIR Native Extension with Eclipse – Part 1

The second I heard about Adobe giving us the ability to create our own extensions to the Flash Platform in AIR 3.0, I was smitten.  It was finally a way that we could add our own features and do the things that were high priorities on our lists, but not on Adobe’s.  I knew I [...]

The BikePOV. Adobe AIR + Arduino + Blinking lights on a bike

So, for the past month I have been working on a side project called the BikePOV.  If you have been reading my tweets, I’m sure you’ve picked up on my cursing, explaining and working on making it work.  This evening I finally got everything working just the right way — and it actually works! So, [...]

I’m Speaking at Adobe MAX!

This year I was lucky to be selected as one of the speakers at Adobe MAX 2011!  I will have a session that will talk about integrating various hardware products with Adobe Flash, Flex and AIR.  Most of my talk will revolve around using the Microsoft Kinect and Arduino based (and other AVR) projects as inputs and outputs from [...]

Passing data back and forth to a View in a Mobile AIR application

On a recent AIR for Android app I was working on, I had the need to send data back from the current view to the my controller.  The app was really simple, but the ability to send back the data to my data controller changed it from a 4 hour app to an entire day project.  It [...]

Connecting your Flex application to BlazeDS or LiveCycle DS

If you have ever attended one of my presentations on BlazeDS, LiveCycle DS, or Flex/ColdFusion, you have heard me talk about how bad the data-connectivity wizards are in ALL of the IDEs available for the Flex SDK.  Even the new Flash Builder 4.5 dosen’t address the white-hot mess they call the data connectivity wizards that they [...]

Destination properties available at runtime

In my last blog post I mentioned that there were various properties available when you create your own BlazeDS / LiveCycle DS destination at runtime.  The properties available to you are based on which type of adapter you are using. Each set of properties is baked into a ConfigMap instance that you pass to the initialize() method [...]

Debugging on embedded systems with AIR (including Adobe TV)

One of the projects I was recently involved with had me setup an unsusal enviroment — debugging an embedded device that ran Adobe AIR.  There are not a whole lot of specifics that I can talk about for that particular project, but one of its aspects I can talk about — debugging the AIR and Flex [...]

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