QueTwo's Blog

thouoghts on telecommunications, programming, education and technology

Tag Archives: Android

Using AIR Native Extensions for Desktop and Mobile

During Wednesday’s meeting of the Michigan ActionScript User Group, we covered what AIR Native Extensions are, where to find the best ones, and how to actually use them.  Includes demos from both Desktop AIR and Mobile AIR projects. The two locations to find some of the more popular ANEs are : http://www.adobe.com/devnet/air/native-extensions-for-air.html http://extensionsforair.com/

I’m Speaking at Adobe MAX!

This year I was lucky to be selected as one of the speakers at Adobe MAX 2011!  I will have a session that will talk about integrating various hardware products with Adobe Flash, Flex and AIR.  Most of my talk will revolve around using the Microsoft Kinect and Arduino based (and other AVR) projects as inputs and outputs from [...]

Passing data back and forth to a View in a Mobile AIR application

On a recent AIR for Android app I was working on, I had the need to send data back from the current view to the my controller.  The app was really simple, but the ability to send back the data to my data controller changed it from a 4 hour app to an entire day project.  It [...]

Connecting your Flex application to BlazeDS or LiveCycle DS

If you have ever attended one of my presentations on BlazeDS, LiveCycle DS, or Flex/ColdFusion, you have heard me talk about how bad the data-connectivity wizards are in ALL of the IDEs available for the Flex SDK.  Even the new Flash Builder 4.5 dosen’t address the white-hot mess they call the data connectivity wizards that they [...]

H.264 Being removed from Google’s Chrome Browser

This afternoon Google announced that they were dropping support for the H.264 codec in future releases of their browser, Chrome.  If you want to read more about the announcement, check it out here.  Essentially their argument is that they want to support Open-Source.  And there is no better way to support open-source than to include [...]

Creating Mobile Applications from a Photoshop Prototype

This past Thursday, I was given the opportunity to present on a really cool, but obscure topic — creating mobile applications from Photoshop prototypes, for the World Usability Day Conference.  Essentially, my job was to show people a workflow that is possible when using Adobe Device Central to create a Photoshop file, that is then turned [...]

Creating your first Application for TV

One of the major announcements that came out of Adobe MAX was the availability of AIR 2.5, which is the first SDK to support televisions as an output.  While most of you may be scratching your heads as to why this is a big deal, the few of you who have ever attempted to write [...]

Adobe MAX write-up

I’ve just come back from this year’s Adobe MAX conference, and oh, boy was it a whirlwind! I fell that Adobe outdid themselves this year and set the bar much higher.  I guess being in the same location more than one year in a row lets them concentrate on content rather than logistics. The theme [...]

Adobe MAX Wrap-Up

So, I’m back from LA, and the Adobe MAX 2009 conference. Just like the MAX tagline of “Connect, Discover, Inspire,” I truly able to accomplish all of those.  This year’s conference packed in a lot of announcements, and gave everybody a good idea of where Adobe is heading in the marketplace.  All of the keynotes and [...]

Follow

Get every new post delivered to your Inbox.