QueTwo's Blog

thouoghts on telecommunications, programming, education and technology

Tag Archives: AIR

I’m Speaking at Adobe MAX!

This year I was lucky to be selected as one of the speakers at Adobe MAX 2011!  I will have a session that will talk about integrating various hardware products with Adobe Flash, Flex and AIR.  Most of my talk will revolve around using the Microsoft Kinect and Arduino based (and other AVR) projects as inputs and outputs from [...]

Passing data back and forth to a View in a Mobile AIR application

On a recent AIR for Android app I was working on, I had the need to send data back from the current view to the my controller.  The app was really simple, but the ability to send back the data to my data controller changed it from a 4 hour app to an entire day project.  It [...]

Connecting your Flex application to BlazeDS or LiveCycle DS

If you have ever attended one of my presentations on BlazeDS, LiveCycle DS, or Flex/ColdFusion, you have heard me talk about how bad the data-connectivity wizards are in ALL of the IDEs available for the Flex SDK.  Even the new Flash Builder 4.5 dosen’t address the white-hot mess they call the data connectivity wizards that they [...]

Debugging on embedded systems with AIR (including Adobe TV)

One of the projects I was recently involved with had me setup an unsusal enviroment — debugging an embedded device that ran Adobe AIR.  There are not a whole lot of specifics that I can talk about for that particular project, but one of its aspects I can talk about — debugging the AIR and Flex [...]

AIR for TV — The Virtual Keyboard

As I’ve been porting some of my AIR for TV applications over from Flex, one thing I quickly realized was that I was missing a way to get user input.  While AIR exposes all the remote buttons as Keyboard events, there is a real disconnect if you want to accept alpha based input (most remotes [...]

Creating Mobile Applications from a Photoshop Prototype

This past Thursday, I was given the opportunity to present on a really cool, but obscure topic — creating mobile applications from Photoshop prototypes, for the World Usability Day Conference.  Essentially, my job was to show people a workflow that is possible when using Adobe Device Central to create a Photoshop file, that is then turned [...]

Creating your first Application for TV

One of the major announcements that came out of Adobe MAX was the availability of AIR 2.5, which is the first SDK to support televisions as an output.  While most of you may be scratching your heads as to why this is a big deal, the few of you who have ever attempted to write [...]

Adobe MAX write-up

I’ve just come back from this year’s Adobe MAX conference, and oh, boy was it a whirlwind! I fell that Adobe outdid themselves this year and set the bar much higher.  I guess being in the same location more than one year in a row lets them concentrate on content rather than logistics. The theme [...]

OAuth and Flex/AIR — Making Twitter work again.

Quite a while ago I posted an entry on how to make a quick Twitter Client.  Over the past few months, Twitter decided that basic authentication was no longer the best way to go, and they needed some way to help users protec their accounts.  Their solution is the OAuth protocol, which is now required [...]

Three strikes, and your out Apple!

In the past few weeks, there have been disappointment after disappointment coming out from Apple for developers.  While the iPad seems to have made a big splash news-wise, its release has been lightly overshadowed by some other announcements from Apple — the iPad will not allow Flash, Java or Silverlight content within the browser.  In [...]

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